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Call to arms weapon diablo 2
Call to arms weapon diablo 2






Voice of Reason can be made in Bows/Crossbows (in addition to Swords/Tipped Maces).Insight can be made in Scepters (in addition to Staves/Polearms and now Spears).Doom can be made in Swords/Scepters (in addition to Axes/Hammers/Polearms and now Spears/Staves).Rift can be made in Swords (in addition to Scepters/Polearms and now Spears).Famine can be made in Swords (in addition to Axes/Hammers).Claws can now also be used to make: Steel, King's Grace, Black, Lawbringer, Crescent Moon.Staves can now also be used to make: Spirit, Beast, Infinity, Destruction, Last Wish, Doom, Pride.All runewords that can be made in Polearms can now also be made in Spears ( Crescent Moon, Insight, Obedience, Rift, Infinity, Destruction, Doom, Pride).Many weapon runewords can be made in additional bases:.Great Maul, Martel de Fer, Thunder Maul.War Hammer, Battle Hammer, Legendary Mallet.To help differentiate the Mace super-type and Mace sub-type, the latter is called "Tipped Maces" instead. Clubs, Tipped Maces, and Hammers are all commonly referred to as Maces, but Clubs/Hammers are not part of the (Tipped) Mace sub-type.Scepters are not part of the (Tipped) Mace sub-type.Wands/Orbs are not part of the Staff sub-type.Note that the in-game tooltips can sometimes be incorrect since they refer to weapon "super-types" rather than the "sub-types" that are relevant in most scenarios. Technically, Wands are classified as melee weapons despite their similarities to orbs.

call to arms weapon diablo 2 call to arms weapon diablo 2

Melee Weapons include all non-ranged weapons except Orbs. They cannot be made in items whose rarity is magic or higher. Runewords can only be made in regular items, and the socket count must be exact.








Call to arms weapon diablo 2